Skills
Dragon Combo (Twin Dragon)
- Max LV: 10
- Prerequisites: Triple Attack LV 5
- Type: Active / Damage
- Description: Rapidly strikes a single target with two blows. The skill Fallen Empire can be used in combination with Dragon Combo.
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Attack Power | 200% | 220% | 240% | 260% | 280% | 300% | 320% | 340% | 360% | 380% |
Stun Chance | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% |
Sky Net Blow
- Max LV: 5
- Prerequisites: Dragon Combo LV 3
- Type: Active / Damage
- Description: A spinning blow that kicks up a storm, dealing damage to all targets in an area and throwing them back 3 cells. When using the skill, it consumes 1 spirit sphere. The user's AGI stat increases the damage.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Attack Power | 200% | 250% | 300% | 350% | 400% |
Earth Shaker
- Max LV: 5
- Prerequisites: Dragon Combo LV 1, Cursed Circle LV 1
- Type: Active / Damage
- Description: Sends a shockwave through the ground which damages all targets in a 11 x 11 area, dealing additional damage against hidden targets. Targets in Hiding, Cloaking, etc will be revealed when hit. Consumes 1 spirit sphere.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Attack Power | 100% | 150% | 200% | 250% | 300% |
Power on hide target | 300% | 450% | 600% | 750% | 900% |
Rampage Blaster (Explosive Spirit Shot)
- Max LV: 5
- Prerequisites: Earthshaker LV 2
- Type: Active / Damage
- Description: Consumes all of your spirit spheres and deals damage to all enemies in a 7 x 7 cell radius. The number of spirit spheres increases your damage. The skill deals increased damage if you are in fury state.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Attack Power | Nº Spirit Spheres x 50% | Nº Spirit Spheres x 100% | Nº Spirit Spheres x 150% | Nº Spirit Spheres x 200% | Nº Spirit Spheres x 250% |
Knuckle Arrow (Shura Body Bullet)
- Max LV: 5
- Prerequisites: Lightning Walk LV 3, Rampage Blaster LV 3
- Type: Active / Damage
- Description: Instantly closes the distance between you and a target, dealing damage and throwing the target back. When the target is knocked back, if they collide with a wall or obstacle, they take additional damage. Consumes 2 spirit spheres when used.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Attack Power | 200% | 300% | 400% | 500% | 600% |
Knockback Damage | 150% + Bonus | 300% + Bonus | 450% + Bonus | 600% + Bonus | 750% + Bonus |
Fallen Empire
- Max LV: 5
- Prerequisites: Dragon Combo LV 5
- Type: Active / Damage
- Description: Use your shoulders and fists to do an upwards blow to deal large damage to a single enemy. The enemy takes additional damage if the target is heavier. After receiving damage the target is unable to move for a short period of time. Fallen Empire can only be used after Dragon Combo. After fallen empire, Tiger Cannon and Gate of Hell can be used.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Attack Power | 250% | 400% | 550% | 700% | 850% |
Immobility Time | 0.5s | 1s | 1.5s | 2s | 2.5 |
Tiger Cannon
- Max LV: 10
- Prerequisites: Fallen Empire LV 3
- Type: Active / Damage
- Description: Consumes your own HP and SP to deal damage ot the target's HP and SP. The more HP and SP used, the more damage it does. Consumes 2 spirit spheres. Can only be used in Fury state. When used after Fallen Empire, it does additional damage.
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
User's HP Used | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
User's SP Used | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
Gate of Hell (Rakshasa Phoenix Destruction Fist)
- Max LV: 10
- Prerequisites: Rising Dragon LV 5, Tiger Cannon LV 5
- Type: Active / Damage
- Description: Can only be used while in Fury state. Instantly strikes a target with countless blows. The more spirit spheres you have, and the lower the caster's HP, the more damage it does. The skill consumes 30% of your Max SP and all of your spirit spheres. Can be used after Fallen Empire, and when used this way the SP consumption is reduced by 10% and the damage slightly increased.
Crescent Elbow
- Max LV: 5
- Prerequisites: Sky Net Blow LV 5
- Type: Active / Counter
- Description: Attempt to counter an enemies attack, knocking back the opponent and dealing damage, though you'll still take damage. The higher the HP of the target, the more damage it does. The skill consumes 2 spirit spheres, and cannot be used on boss monsters.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Probability | 24% | 27% | 30% | 33% | 36% |
Windmill
- Max LV: 1
- Prerequisites: Cursed Circle LV 1
- Type: Active / Damage
- Description: A low to the ground spinning kick that damages targets in a 5x5 area and forces them to use [/sit]. Will stun monsters for 1-4 seconds. Does not work on boss monsters.
Cursed Circle
- Max LV: 5
- Prerequisites: Stop Blade LV 2, Pressure Point - Silence LV 2
- Type: Active / Special
- Description: Creates an area 5x5 cells around the caster where all enemies cannot move or attack, and become silenced for the duration of the skill. If the user of cursed circle uses any other skill, cursed circle immediately ends. The skill consumes 1 spirit sphere.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Duration | 5s | 6s | 7s | 8s | 9s |
Lightning Walk
Status Icon
- Max LV: 5
- Prerequisites: Windmill LV 1
- Type: Active Toggle / Special
- Description: When targeted with a ranged or magic attack (targeted magic only), instead of taking damage you immediately jump at high speeds to the attacker. When using the skill, it consumes some HP, and drains some SP each second. When the skill activates, the status effect ends.
Skill Level | 1 | 2 | 3 | 4 | 5 |
HP Consumed | 5% | 4% | 3% | 2% | 1% |
SP drain per second | 3 | 3 | 2 | 2 | 1 |
Chance of activating | 30% | 35% | 40% | 45% | 50% |
Rising Dragon
Status Icon
- Max LV: 10
- Prerequisites: Rampage Blaster LV 3, Pressure Point - Energy Gain LV 3
- Type: Active / Buff
- Description: Temporarily releases your mind and spirit, allowing you to gather more spirit spheres, increase your max HP and SP and improves your attack speed. During the duration of this skill you'll remain in Fury state. When using the skill, it will slowly drain your HP each second. If your HP gets too low, the skill effect will cancel.
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max Spirit Spheres | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Max HP | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% | +11% | +12% |
Max SP | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% | +11% | +12% |
Duration | 30s | 45s | 60s | 75s | 90s | 105s | 120s | 135s | 150s | 165s |
Howling of Lion
- Max LV: 5
- Prerequisites: Assimilate Power LV 1, Ride In Lightening LV 3
- Type: Active / Damage (Special)
- Description: Lets out a deep, deafening roar that damages all targets around you and causes the status effect Fear. If the targets in range were under the effect of a Minstrel or Wanderer song, that effect is removed.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Attack Power | 180% | 360% | 540% | 720% | 900% |
Radius | 5 cells | 5 cells | 6 cells | 6 cells | 7 cells |
Fear Chance | 10% | 15% | 20% | 25% | 30% |
Ride In Lightening (Lightening Shot)
- Max LV: 5
- Prerequisites: Finger Offensive LV 3
- Type: Active / Damage
- Description: Fires your spirit spheres, resulting in an explosion that damages all targets in a wide area. The skill level controls how many spheres you use, and the more spheres shot the higher the damage is. If the user's weapon is endowed with wind element, the skill does additional damage. The user's dex increases the damage done.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Area of Effect | 5x5 cells | 5x5 cells | 7x7 cells | 7x7 cells | 9x9 cells |
Sphere Used | 1 | 3 | 5 | 7 | 11 |
Gentle Touch - Quiet (Pressure Point: Silence)
Status Icon
- Max LV: 5
- Prerequisites: Power Velocity LV 1
- Type: Active / Damage / Debuff
- Description: By using special pressure point techniques, you deal damage and silence one target. The caster's dex greatly increases the damage.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Range | 2 | 2 | 2 | 2 | 2 |
Attack Power | 100% | 200% | 300% | 400% | 500% |
Gentle Touch - Cure (Presure Point: Recovery)
- Max LV: 5
- Prerequisites: Power Velocity LV 1
- Type: Active / Recovery / Buff
- Description: Using special pressure point techniques, you recover a target's HP and cure them of various status ailments. Skill level increases the probability of success. The skill can recover Petrification / Frozen / Stun / Poison / Silence / Blind / Hallucination / Burning / Freezing / and Guillotine Cross poison statuses. Using this skill you can also recover yourself from Petrification / Frozen / Stun statuses. Consumes 1 spirit sphere.
Gentle Touch - Energy Gain (Pressure Point: Energy Gain)
Status Icon
- Max LV: 5
- Prerequisites: Pressure Point: Silence LV 3
- Type: Active / Self Buff
- Description: Using pressure points on your own body you can improve your fighting spirit, allowing you to gain spirit spheres when you deal and receive physical damage. The skill consumes some HP when initially cast. This skill cannot be used in combination with Pressure Point: Change and Presure Point: Revitalize.
Skill Level | 1 | 2 | 3 | 4 | 5 |
HP Cost | 1% | 2% | 3% | 4% | 5% |
Chance to get a spirit sphere | 15% | 20% | 25% | 30% | 35% |
Duration | 60s | 120s | 180s | 240s | 300s |
Gentle Touch - Change (Pressure Point: Change)
Status Icon
- Max LV: 5
- Prerequisites: Pressure Point: Silence LV 4
- Type: Active / Self Buff
- Description: Using special presure points you take your own physical and magical defense and instead turns it into attack power and attack speed. Casting the skill takes 2 spirit spheres and drains some HP. Cannot be used in combination with Pressure Point: Energy Gain and Pressure Point: Revitalize.
Skill Level | 1 | 2 | 3 | 4 | 5 |
HP Cost | 1% | 2% | 3% | 4% | 5% |
Duration | 60s | 120s | 180s | 240s | 300s |
Gentle Touch - Revitalize (Pressure Point: Revitalize)
Status Icon
- Max LV: 5
- Prerequisites: Presure Point: Change LV 5
- Type: Active / Self Buff
- Description: Using special pressure points you increase your VIT, MaxHP, and improve your natural HP regeneration. Also increases your physical defense. While in this state your movement and attack speed and HP recovery increase as well. Consumes 2 spirit spheres. Cannot be used in combination with Pressure Point: Energy Gain and Pressure Point: Change.
Skill Level | 1 | 2 | 3 | 4 | 5 |
Max HP | 6% | 12% | 18% | 24% | 30% |
Natural HP Recovery | +100% | +140% | +180% | +220% | +260% |
Assimilate Power
- Max LV: 1
- Prerequisites: Vigor Absorption LV 1, Power Velocity LV 1
- Type: Active / Special
- Description: Uses Absorb Spirit Spheres on all targets in a 5x5 area, recovering SP.
Power Velocity (All Spirit Injection)
- Max LV: 1
- Prerequisites: Vigor Condensation LV 5
- Type: Active / Special
- Description: Transfers all of your spirit spheres to a designated target.
Skill Tree
Job Bonuses
The job levels in which a Shura receives a certain bonus:
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 |
STR | 4 | 5 | 9 | 16 | 20 | 30 |
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AGI | 1 | 10 | 23 | 24 | 35 | 43 | 44 |
VIT | 14 | 15 | 19 | 31 | 42 |
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INT | 28 | 29 | 41 | 48 |
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DEX | 2 | 11 | 25 | 36 | 37 | 49 | 50 |
LUK |
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Job LV 50 Bonus
- STR : 6
- AGI : 7
- VIT : 5
- INT : 4
- DEX : 7
- LUK : 0
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